THE BIG ONE: REQUIRES FNIS 2.0 BEHAVIOR FILES but NOT FNIS Idle Spells. Will still work alongside FNIS Idle Spells. It is VERY IMPORTANT that you download 2.0 and not early versions. This mod is completely incompatible with older versions of FNIS, and likewise, with any of the closed release beta versions I did of this mod.

You can find the incredibly useful FNIS here: http://skyrim.nexusmods.com/downloads/file.php?id=11811

Feel free to do whatever you like with the pose files.

What's in the the .esp's:

Pinups: Gives Stand 1 Idles Select ring and Stand 1 Idles Play ring and spell. 1-81 are all standing idles and all filled.
Pinups2: Gives Stand 2 Idles Select ring and Stand 2 Idles Play ring and spell. 82-90 are standing poses, and all that is currently in this .esp.
Pinups3: Gives Other Idles Select ring and Other Idles play ring and spell. There are 10 laying poses. 11 sitting poses. 8 kneeling poses.

Why there are all these blank slots that do nothing:

The blank slots will be filled in the coming weeks. The reason Pinups 3 has so many blank slots in the middle is because I have already decided what poses will fill them. I just haven't made them yet.


IMPORTANT THINGS YOU SHOULD KNOW:

1: The rings will ONLY activate by hotkey. That means favourite them and assign them a number.
2: Sorry, but you'll have to unequip them each time. My grasp of papyrus is slim at best, and I still haven't figured out how to make them automatically unequip. That means pressing the button twice before it will work the next time.
3: The script will add 2 of each item. I don't know why. That's not what I told it to do. Drop or store 1 of each, otherwise adding them to hotkeys and equipping them becomes somewhat of a game of whack-a-mole.
4: REMEMBER that the select idle ring will only CHOOSE what idle plays. You MUST activate the play idle ring or spell to make it play.
5: Both rings will take a triple tap to activate first time. Again, I don't know why.
6: Various poses throughout the set were made for single or dual wielding weapons. If a pose looks like it should have a weapon (usually a closed fist effect) then try it and see.

Notes:

I know that it's not what many of you are used to with your Oblivion poses, or even Puppeteer Master, but I don't understand papyrus and I am jigsawing together things I don't understand, so for the momeny, and indefinitely, this is how the mod works. I apologise, but tough.

If you've read this readme then you'll have seen this line which says I will definitely NOT reply to any requests or demands, nor answer any questions regarding anything I have already covered here in the mod replies. That's where legitimate issues, bug reports and thanks go. Not "can you", "you should" or "I chose my idle and nothing happened". Also, try to avoid "what outfit is your girl wearing?" as well. It's a blue recolour of Maxi armour, or it's Maxwell outfit. That's all. Any other mods in shot are probably J'zira's Collection.

Thanks:

Many thanks to fore, of course, for his work on FNIS, allowing me to take up his space, and giving me useful advice at various intervals.

Until next time.

Halo.